I genuinely dread to think how many hours I’ve spent playing Gran Turismo. I would spend days on end locked away in my room, obsessively trying to nail the perfect lap of Deep Forest Raceway. In every car on the game.
French film maker Alexandre Synger has taken the obsession several steps further, though. By recreating Gran Turismo gameplay with RC cars.
Note that Synger hasn’t just staged a race, either. He remade the opening beauty shots, the menu screens, and the car selection process, all with absolute accuracy. In fact, a casual observer could easily mistake it for the real thing.
The race itself features some iconic cars from the GT series: the Castrol Toyota Supra, Suzuki Escudo Pikes Peak, Dodge Viper GTS-R, Ford GT, and Nissan GT-R. It’s a closely-fought battle, with overtaking a-plenty, crashes, dirty tricks, and only at the last second does the winner emerge.
Honestly, I don’t think I’ve done a race on GT that was this exciting. And it's more realistic than a lot of CGI-enhanced Hollywood car chases.
Synger has previously recreated a number of chase scenes from the Fast and Furious series, and the Pod Racer sequence from Star Wars: The Phantom Menace. This film was shot at a kart racing track in France. You can watch a behind the scenes film below that shows just how much work went into it.
The brainchild of Kazunori Yamauchi, the Gran Turismo juggernaut started rolling in 1997. The first edition took five years to develop, and featured 140 cars and 11 tracks. Over the six editions released so far, some 76 million units have been sold, making it the best-selling PlayStation game there has ever been.
The next installment, Gran Turismo Sport, is due for release early in 2017. It is the first racing simulator to feature an FIA-approved championship, players being able to compete in national or manufacturer-based competitions. At the end of the season, the overall champion will be recognized at the annual FIA awards ceremony in Monaco. I’ll be buying a PS4 specifically for it.